9/5/2023 0 Comments Maquette game length![]() I had moments where I was sure I’d exhausted every possible solution. Maquette often made me feel like my brain was breaking in half while trying to come up with an answer - but when I did, it felt amazing. But the more difficult puzzles incorporate multiple items and multiple ways to transform those items. The solutions start off easy enough, like using a golden key to unlock a door, and then later using a giant version of the same key as a bridge to head into the next area. You have to repeat this process over and over to solve many of Maquette’s puzzles. I have no idea how Graceful Decay pulled this off, but it felt like magic whenever I shrunk or enlarged something this way. If you take a regular-sized object and place it in the miniature, a giant version of that object comes crashing down in your world. If you put an object like a box or staircase in one corner of your world and go to the corresponding spot in the replica, you’ll see that the object is also there (albeit at a much smaller size) and you can pick it up. And what happens in one platform is reflected in the other. In theory, these nested worlds stretch to infinity, but Maquette thankfully limits how far you can go in either direction. If you venture outside your normal-sized platform, you’ll just find a bigger version of the same buildings and trees. Here’s the twist: They’re actually the same world. ![]() You start on a cross-shaped platform with a giant red dome at its center, and inside is a miniature version of your cross-shaped world. One of the most fascinating aspects of Maquette is that you’re not moving through a linear space. ![]() It should be noted that the game does deviate from this playstyle at certain times and, if you want to learn more, check out our Maquette review.Image Credit: Giancarlo Valdes/GamesBeat Now you’re thinking with recursion Some items can be used to create bridges or ramps, while the usefulness of others will only become clear when they reach a particular size. You solve puzzles by moving objects around the model and the locations around, upscaling and downscaling them as your needs be. There are, in fact, three versions of the world - the small model in the central dome, the area around the central dome which is at the correct right for you and the larger world outside.Īll three locations exist within each other and all are affected by your actions, even if that action is unseen. ![]() Maquette focuses around the idea that you can solve puzzles by manipulating a model of the world you're currently in. If you don't, then you'll need to replay the game until that specific section. The game doesn't have a chapter selection mechanic, so, if you want to replay a particular level, you need to ensure you made a dedicated save file at the beginning of the level. Maquette is a linear puzzle game consisting of seven chapters to reach the next chapter you must fully complete the one you're currently playing. We also have a Maquette trophy guide for those who want to obtain Platinum. The guides listed below explain how to solve every puzzle you encounter in Maquette and, because of this, they do contain spoilers: The majority of the chapters contain a selection of puzzles you need to solve to progress you'll know when you're on the right track when either a cutscene plays, text appears or you have a line of dialogue. Maquette is divided into seven chapters of varying lengths. Watch on YouTube Maquette Reveal Trailer Maquette walkthrough
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